The AI opponents are not chumps and won’t hesitate to use them on you, so keep your guard up. And you will need these power-ups if you want to get ahead. It’s these twists to the formula that adds a nice bit of tactical strategy to the race. You can also transfer the item into your boosters to help you pick up some speed. Picking up the same item twice, for example, will double the effectiveness of said power-up. However there’s a nice twist with these power-ups. On the surface it’s pretty standard stuff. These power-ups range from offensive items like machine guns and missiles to defensive items like mines, shields and an EMP blast. It’s this event where the object is to reach first place with the aid of power-ups you can pick up along the way. The campaign mode is broken into seven stages with each stage containing five races featuring different race events, primarily the Power Race. SkyDrift: Infinity is a fast-paced flight combat game mixed with elements of a kart racer. Developed by Digital Reality and published by Handy Games, SkyDrift: Infinity is a well crafted but challenging racer that’s sure to appeal to anyone looking for a fun arcade experience, and not have to break the bank to enjoy. But I’ve been noticing that more games, especially on the indie circuit, have been recapturing a period of time that I have a great fondness and nostalgia for: the late 90s. The gaming trends of the last decade have generally pointed towards a realistic approach, especially in the racing genre (I’m looking at you Forza ).
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Maybe I’ve been living under a rock these past few years, but it seems like arcade-style games are making a bit of a resurgence lately.